OSL and procedural vertex displacement: You can now render procedural and OSL vertex displacement (either height or vector displacement) before rendering.Spectron™ Procedural Volumetric Lights: allow you to create procedurally driven volumetric lighting – like spotlights – with blockers, barn doors, gels, and more.You can now render triangle-free geometry using all of Octane’s built-in OSL and texture shaders and more. With Vectron, you can create procedurally generated scenes entirely on the GPU without using GPU VRAM and with zero memory footprint. Vectron™ : Octane Vectron (Vector-Polygon) provides infinite procedurally generated scenes, volumes and geometry that bypass meshes and volumes. New Rounded Edges: simplifies the process of importing and converting objects in Octane with a robust workflow for creating ultra-realistic corner and bevel details.NVLink: Gives you the ability to effectively double GPU VRAM by combining two cards into one pool of fast shared (not mirrored) memory for complex renders.
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